package csel.model;

public class InstantDeath implements AreaEffect, java.io.Serializable
{
	private static final long serialVersionUID = 1L;

	public InstantDeath()
	{

	}

	public boolean enter(Entity e)
	{
		e.setLifeLeft(e.getLife()); // kill player
		return true;
	}

	// not sure what to do here...
	public boolean leave(Entity e)
	{
		return true;
	}
}
